FAMILY PROGRAMMING

I design and lead hands-on, family-centered maker programming for children ages 3 through middle school. My work includes developing original curriculum, fabricating teaching tools and prototypes, training educators, and managing large-scale weekend programming in interactive learning environments.

I have designed experiences such as screen printing, 3D printer exploration, paper making, pH Painting, large-scale collaborative “mega tinker” builds, and wind turbine engineering with multimeter testing. My approach blends creative exploration with real-world STEM applications to ensure programs are engaging, developmentally responsive, and accessible for diverse learners.